Google Endorses Kotlin Multiplatform | Kodeco

Google Endorses Kotlin Multiplatform | Kodeco


Throughout 2017 Google I/O, Android builders rejoiced with the announcement of Kotlin as one of many predominant languages for app growth. With the language’s steady growth and powerful neighborhood adoption, the Android group quickly switched fully to Kotlin. From that time forth, all of the libraries have been written solely in Kotlin.

This 12 months, with the steadiness of Kotlin Multiplatform, the growing developer adoption, and the brand new K2 compiler, Google joined the neighborhood to announce its help for multiplatform growth.

Notice: This text supplies a short overview of the Kotlin Multiplatform framework. If you’re in search of a deep dive, see our Kotlin Multiplatform by Tutorials ebook. It’s written by the creator of this text.

Kotlin Multiplatform

Kotlin Multiplatform, or KMP, is a expertise that permits builders to share their enterprise logic throughout a number of platforms: Android, iOS, Desktop, Internet and Server. It stands out amongst cross-platform options like Flutter and React-Native as a result of its aim isn’t to have a single codebase and share the complete code however to share what is sensible to your mission. This solely pertains to your app’s enterprise logic and never UI.

There are clear benefits:

  • You don’t have to commit your complete mission to a single framework: This is a vital level, particularly now that the help from Xamarin ended. Apps that have been constructed with it now must be migrated to .NET or rewritten in… Kotlin Multiplatform.
  • You resolve what’s price sharing and when: KMP adoption doesn’t carry danger to your mission. You don’t have to migrate your app instantly: you can begin utilizing it when there’s a brand new function to implement. Then, use it once more within the subsequent requirement and the one after. As soon as your group is assured, you may analyze if it’s price refactoring components of your app. If it’s not, hold them as they’re. Kotlin Multiplatform is interoperable along with your current code.

Concentrate on sharing the enterprise logic as a result of the UI is normally applied natively, both with XML/ Compose for Android or UIKit/Swift UI for iOS. This lets builders use native APIs to construct a extra performant and scalable app constructed on a powerful basis.

Modifications to Kotlin Multiplatform

For many who are already aware of Kotlin Multiplatform, the framework has leveled up a bunch of recent additions similar to:

Android Libraries With KMP Help

Together with the announcement, Google launched updates in a few Android libraries, now with help for Kotlin Multiplatform. They’re at present in several ranges of growth. Those thought of secure are:

Whereas the alpha variations are:

  • Android Libraries With KMP Help

    Together with the announcement, Google launched updates in a few Android libraries, now with help for Kotlin Multiplatform. They’re at present in several ranges of growth. Those thought of secure are:

    • Annotations: Use annotations in your lessons, features, and properties.
    • Collections: A set of assortment sorts and utilities.
    • DataStore: Supplies a key-value information storage resolution.
    • Paging: Simplifies loading massive datasets by creating teams of smaller chunks (paginated) that the person can simply entry.
    • WindowSize Class: Defines the present measurement of a window. Use it to symbolize totally different display sizes and configurations.

    Whereas the alpha variations are:

    • Room: Android’s official library for native storage (SQLite).
    • Lifecycle: Manages the lifecycle of actions, permitting elements to regulate their conduct relying on the lifecycle state.
    • ViewModels: Shops and manages UI information relying on the exercise lifecycle.

Google Docs Joins the KMP Journey!

Google Docs migrated to make use of Kotlin Multiplatform for the enterprise logic, which is now shared throughout Android, iOS, and Internet. Though there have been no additional particulars, the Google Workspace group is predicted so as to add the identical help to different apps like Gmail, Calendar, Drive, and Meet later within the 12 months.

Google Docs has over one billion downloads on the Google Play Retailer and a mean of 4.3 stars. These metrics are essential to indicate Google’s dedication to Kotlin Multiplatform and ensure its validation on a broadly used app that must be performant to fulfill customers’ wants.

Documentation Replace

The Android group additionally up to date the official documentation so builders can see which lessons can be found for Multiplatform. For example, go to androidx.assortment to see which information sorts you need to use on Android, Desktop, and iOS (Native).

Android documentation for androidx.collection showing the current support for Kotlin Multiplatform

Pattern Apps

There’s now a GitHub repository for Kotlin Multiplatform samples on Android. Right here, you will discover two pattern apps that use the libraries introduced throughout Google I/O:

Each initiatives goal Android and iOS. Earlier than you’re employed on these apps, you want to configure your setup.

As you may see, KMP supplies plenty of superior updates. Earlier than you may actually recognize them, you want to get it working in your machine. Fortunately, it’s not too tough.

Putting in KMP

Earlier than opening the apps, you want to set up:

As soon as put in, open the pattern that you simply wish to compile.


brew set up cocoapods

After synchronizing the mission, you may choose which app you wish to run by way of configurations: androidApp or iosApp. One app targets Android gadgets/emulators, and the opposite iOS gadgets/simulators.

You can compile your apps to Android or iOS targets.

Right here’s DiceRoller compiled for each platforms:

DiceRoller app running on the Android emulator and on the iOS simulator

You’ll get this error as a result of the pattern makes use of an older model of AGP (Android Gradle Plugin). To unravel this, open the libs.model.toml file situated contained in the gradle folder and search for agp. Substitute the prevailing model with:

Synchronize the mission. Now you may compile the app for each targets.

When compiling the iOSApp configuration you may see the next error:

Subsequent to it, you’ll see a button with the textual content Repair on it. Click on it to open Xcode, which ought to load the right schema.

For those who nonetheless see the earlier error, compile the mission straight from Xcode.

Alternatively, you may attempt to reboot your Mac.

Notice: Relying on the model of Android Studio you’re utilizing, you may see the next error when attempting to run your app:


Assortment accommodates no aspect matching the predicate.

You’ll get this error as a result of the pattern makes use of an older model of AGP (Android Gradle Plugin). To unravel this, open the libs.model.toml file situated contained in the gradle folder and search for agp. Substitute the prevailing model with:


agp = "8.4.1"

Synchronize the mission. Now you may compile the app for each targets.

When compiling the iOSApp configuration you may see the next error:


Error: cannot seize Xcode schemas with /usr/bin/xcodebuild

Subsequent to it, you’ll see a button with the textual content Repair on it. Click on it to open Xcode, which ought to load the right schema.

For those who nonetheless see the earlier error, compile the mission straight from Xcode.

Alternatively, you may attempt to reboot your Mac.


Assortment accommodates no aspect matching the predicate.

agp = "8.4.1"

Error: cannot seize Xcode schemas with /usr/bin/xcodebuild

Right here’s Fruitties operating on the Android Emulator and iOS Simulator:

Fruitties app running on the Android emulator and on the iOS simulator

Notice: To compile the iOS model, you need to set up a MacBook with Xcode on each apps.

It’s lastly time to get began!

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